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Expeditions: Conquistador
Developer(s)Logic Artists
Publisher(s)BitComposer
Composer(s)Leonardo Badinella
SeriesExpeditions
EngineUnity
Platform(s)Linux
Microsoft Windows
OS X
Windows Phone
Release
  • WW: May 30, 2013[1]
Genre(s)Tactical role-playing game
Mode(s)Single-player, multiplayer
  1. Expeditions Conquistador Review
  2. Expeditions Conquistador Quests
  3. Expeditions Conquistador Guide
  4. Expeditions Conquistador 1 0 1
  5. Expedition Conquistador Best Team

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Expeditions Conquistador Review

Expeditions: Conquistador is a squad-based tactical role-playing game developed by Logic Artists and released by BitComposer for Windows, Linux and Macintosh on May 30, 2013. The player takes the role of a Spanish conquistador leading an expedition to Hispaniola and Mexico in 1518 to 1520. The game features resource management, a branching storyline, and interactive fiction elements. Expeditions: Conquistador was partially funded by Kickstarter.The Windows Phone version of the game, a strategy adventure game with a branching narrative[1], was released in April 2012.[2]

Gameplay[edit]

Expeditions: Conquistador is set during the Age of Exploration. The player's goal is to mount an expedition from Spain to Hispaniola and Mexico, amassing gold and influence while building and sustaining a strong expedition force. The game concludes with the player's return to Spain.[2] During the course of the expedition, the player has the opportunity to influence the fate of the explored lands. The game is set in an alternate history that allows the player's choices to diverge from historical events.[3]

The player character does not participate in combat and has five non-combat player stats: tactics, diplomacy, healing, hunting and leadership. Player stats are assigned during character creation and do not level up, although in-game events and squad bonuses may modify them. Player stats open up options in dialogue events; they also influence various aspects of resource management, and allow the player to alter the starting conditions of battles.[4]

The game includes text and dialogue driven quests with branching storylines.[4]

The player begins the game by assembling an expedition of ten followers from pre-made characters. There are five Spanish character classes, each corresponding to common role-playing game combat archetypes: soldier (tank), scout (damage dealer), hunter (ranged combat), doctor (healer) and scholar (support unit). In addition to the five Spanish classes, the game has six native classes which the player can recruit during the game.[2] Character classes have non-combat skills and each character has unique personality traits.[4]

The expedition party has a pool of experience points used to level up followers to improve their skills and unlock new abilities.[4]

Combat is turn-based and takes place on a hex grid.[5] The player generally chooses up to six members of the expedition party to deploy on the battlefield.[6]

Development[edit]

Expeditions: Conquistador was developed by Danish developers Logic Artists, with a core team of 8[3] to 10 full-time developers and additional freelancers and interns.[2] The game is based on a university project where the task was to create a game demo for a target audience of one person. The XNA demo was made in three weeks and was 2D and turn-based. The demo was turned into a Windows Phone 7 game over a couple of months. The developers began building Expeditions: Conquistador from scratch as a turn-based 3D role-playing game in April 2012,[7] and BitComposer released the game on May 30, 2013.[1]

The developers cite King's Bounty as an inspiration for the game's overall structure. They used the Heroes of Might and Magic series, the first two Fallout games and Dungeons & Dragons as inspiration for the combat. Troop management was inspired by Rainbow Six and X-COM.[8]

The developers wanted to make a game where exploration was the central mechanical and narrative theme. They chose the Age of Exploration as an appropriate setting as the Spanish conquest of the Americas was underused in video games and was a historical period rich with conflict and narrative potential.[4] They chose the Spanish perspective because it seemed more exciting, philosophically complex, and fresher than the English perspective.[2]

Logic Artists ran a successful Kickstarter campaign to partially fund the game's development. The project raised $77,247 of its $70,000 goal.[9]

Expeditions conquistador map

Reception[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings81[11]
Metacritic77[10]
Review scores
PublicationScore
Destructoid85[5]
PC PowerPlay70[14]
EuroGamer (Italy)80[12]
IGN (Italy)85[13]

Paste 1 0 0 – clipboard history manager. Expeditions: Conquistador has a metascore of 77 on the review aggregatorMetacritic,[10] and a score of 81.25% on the review aggregator GameRankings.[11]

Ifinance 4 2 2 – comprehensively manage your personal finances. Patrick Hancock of Destructoid praised the game's 'excellent' writing and battle system, but criticised the game's difficulty level as being one that could wear a player down and make them think they were not progressing and also for being too difficult at the start of the game resulting in a feeling of 'trial by fire'[5]

References[edit]

  1. ^ ab'Conquer the New World in Expeditions: Conquistador'. bitComposer. 30 May 2013. Retrieved 5 February 2014.
  2. ^ abcdKline, Jerry (19 June 2013). 'Process interview, Expeditions: Conquistador'. Eye for Games. Archived from the original on 4 February 2014. Retrieved 5 February 2014.
  3. ^ ab'Artikel: Expeditions: Conquistador - Interview mit den Entwicklern - Seite 7'. Gamers.de. 28 January 2013. Archived from the original on 4 February 2014. Retrieved 5 February 2014.
  4. ^ abcdeJarlFrank (24 August 2012). 'Expeditions: Conquistador Interview'. RPG Codex. Retrieved 5 February 2014.
  5. ^ abcHancock, Patrick (6 September 2013). 'I didn't conquer sh*t'. Destructoid. Retrieved 5 February 2014.
  6. ^Parrish, Peter (3 June 2013). 'Expeditions: Conquistador Review'. IncGamers. Retrieved 5 February 2014.
  7. ^'Artikel: Expeditions: Conquistador - Interview mit den Entwicklern'. Gamers.de. 28 January 2013. Archived from the original on 4 February 2014. Retrieved 5 February 2014.
  8. ^'Artikel: Expeditions: Conquistador - Interview mit den Entwicklern - Seite 8'. Gamers.de. 28 January 2013. Archived from the original on 4 February 2014. Retrieved 5 February 2014.
  9. ^'Expeditions: Conquistador by Logic Artists'. Kickstarter. Retrieved 5 February 2014.
  10. ^ ab'Expeditions: Conquistador Critic Reviews for PC'. Metacritic. Retrieved 5 February 2014.
  11. ^ ab'Expeditions: Conquistador for PC'. GameRankings. Retrieved 1 May 2014.
  12. ^Bertoni, Roberto (26 July 2013). 'I Conquistatori del Nuovo Mondo - review'. Eurogamer.it (in Italian). Retrieved 5 February 2014.
  13. ^Chianese, Claudio (29 September 2013). 'Attraversiamo l'oceano con Conquistatori del Nuovo Mondo'. IGN Italia (in Italian). Retrieved 5 February 2014.
  14. ^Cocks, Nathan (August 2013). 'Expeditions: Conquistador'. PC PowerPlay (218).

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Expeditions:_Conquistador&oldid=980938831'

Expeditions Conquistador Quests

Cheats

In the overworld map (not throughout struggles), press the Console key (Backspace by Default) and type one the commands as noted. Press Get Enter. Change the entire Parenthesis with the first name of the character you desire the code to influence if the Code consists of (firstname). If the code consists of (ItemName), change the parenthesis With the name of the item as received your stock, capitalized precisely the exact same Method, however without SPACES. If the code consists of a #, change it with whatever Number you desire.

CodeResult

Conquistador

Reception[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings81[11]
Metacritic77[10]
Review scores
PublicationScore
Destructoid85[5]
PC PowerPlay70[14]
EuroGamer (Italy)80[12]
IGN (Italy)85[13]

Paste 1 0 0 – clipboard history manager. Expeditions: Conquistador has a metascore of 77 on the review aggregatorMetacritic,[10] and a score of 81.25% on the review aggregator GameRankings.[11]

Ifinance 4 2 2 – comprehensively manage your personal finances. Patrick Hancock of Destructoid praised the game's 'excellent' writing and battle system, but criticised the game's difficulty level as being one that could wear a player down and make them think they were not progressing and also for being too difficult at the start of the game resulting in a feeling of 'trial by fire'[5]

References[edit]

  1. ^ ab'Conquer the New World in Expeditions: Conquistador'. bitComposer. 30 May 2013. Retrieved 5 February 2014.
  2. ^ abcdKline, Jerry (19 June 2013). 'Process interview, Expeditions: Conquistador'. Eye for Games. Archived from the original on 4 February 2014. Retrieved 5 February 2014.
  3. ^ ab'Artikel: Expeditions: Conquistador - Interview mit den Entwicklern - Seite 7'. Gamers.de. 28 January 2013. Archived from the original on 4 February 2014. Retrieved 5 February 2014.
  4. ^ abcdeJarlFrank (24 August 2012). 'Expeditions: Conquistador Interview'. RPG Codex. Retrieved 5 February 2014.
  5. ^ abcHancock, Patrick (6 September 2013). 'I didn't conquer sh*t'. Destructoid. Retrieved 5 February 2014.
  6. ^Parrish, Peter (3 June 2013). 'Expeditions: Conquistador Review'. IncGamers. Retrieved 5 February 2014.
  7. ^'Artikel: Expeditions: Conquistador - Interview mit den Entwicklern'. Gamers.de. 28 January 2013. Archived from the original on 4 February 2014. Retrieved 5 February 2014.
  8. ^'Artikel: Expeditions: Conquistador - Interview mit den Entwicklern - Seite 8'. Gamers.de. 28 January 2013. Archived from the original on 4 February 2014. Retrieved 5 February 2014.
  9. ^'Expeditions: Conquistador by Logic Artists'. Kickstarter. Retrieved 5 February 2014.
  10. ^ ab'Expeditions: Conquistador Critic Reviews for PC'. Metacritic. Retrieved 5 February 2014.
  11. ^ ab'Expeditions: Conquistador for PC'. GameRankings. Retrieved 1 May 2014.
  12. ^Bertoni, Roberto (26 July 2013). 'I Conquistatori del Nuovo Mondo - review'. Eurogamer.it (in Italian). Retrieved 5 February 2014.
  13. ^Chianese, Claudio (29 September 2013). 'Attraversiamo l'oceano con Conquistatori del Nuovo Mondo'. IGN Italia (in Italian). Retrieved 5 February 2014.
  14. ^Cocks, Nathan (August 2013). 'Expeditions: Conquistador'. PC PowerPlay (218).

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Expeditions:_Conquistador&oldid=980938831'

Expeditions Conquistador Quests

Cheats

In the overworld map (not throughout struggles), press the Console key (Backspace by Default) and type one the commands as noted. Press Get Enter. Change the entire Parenthesis with the first name of the character you desire the code to influence if the Code consists of (firstname). If the code consists of (ItemName), change the parenthesis With the name of the item as received your stock, capitalized precisely the exact same Method, however without SPACES. If the code consists of a #, change it with whatever Number you desire.

CodeResult

Setmorale (firstname) # – Change a certain character's morale.

Illuminati – Display all plot variables.

Devmode – Enable teleportation with the T key.

Giveitem (ItemName) # – Give yourself a certain inventory item
(# is optional).

Giveequipment # – Give yourself more equipment.

Givexp # – Give yourself more experience.

Giveherbs # – Give yourself more herbs.

Givemeat # – Give yourself more meat.

Expeditions Conquistador Guide

Givemedicine # – Give yourself more medicine.

Givemetal # – Give yourself more metal.

Giveoil # – Give yourself more oil.

Giverations # – Give yourself more rations.

Giverope # – Give yourself more rope.

Givevaluables # – Give yourself more valuables.

Givewood # – Give yourself more wood.

Smite (firstname) – Injure a certain character.

Thespanishinquisition – Injure all followers.

Kill (firstname) – Kill a certain follower.

Vontrier – Release camera from the player character.

Expeditions Conquistador 1 0 1

Remove (firstname) – Remove a certain follower from your party.

Expedition Conquistador Best Team

Tordenskjold – Restore all injured followers to health.

Return (firstname) – Return an absent follower to your party.


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